NetherCon This Week — September 7, 2026
Two new mob guides (Ghasts and Blazes), a small behind-the-scenes fix in the World hub, and a refreshed Ancient Debris guide.
Two new mob guides (Ghasts and Blazes), a small behind-the-scenes fix in the World hub, and a refreshed Ancient Debris guide.
Where Blazes spawn, how to fight them without getting burned, and why every Blaze Rod you collect is worth the trip.
How Ghast fireballs actually work, why the cry means it can already see you, and the deflection trick that turns a scary encounter into a free kill.
The Morning After is live in the world — same twelve campfires, all twelve changed. Plus two new guides and a refreshed fortress writeup.
The Nether’s 1:8 distance ratio turns one small room into fast travel to every base you actually visit. How to plan, build, and label one.
The one rule that keeps piglins from attacking you, what they avoid and fear, and how they treat every other Nether mob around them.
Season One — The Forgetting — is complete, all 12 campfires lit. Two new guides just went up. Season Two is in early planning.
Turn the Nether’s most recognizable items into a real, no-screen scavenger hunt for a birthday party or a rainy afternoon.
Torches, lanterns, and glowstone cut down on Nether mob spawns — but not all of them. Here’s what lighting actually does and doesn’t protect you from.
← Back to chest Action intro pack One-paragraph "try this first" hooks for each cornerstone. Used as the opening callout